1962
From Gaming Archive
1961 < > 1963 [edit | edit source]
The following is a list of events that took place in the gaming world in the year 1962.
Events[edit | edit source]
Unknown[edit | edit source]
- Witold Podgórski completes development on Marienbad. He showcases it at the Military University of Technology in Poland. It is never played again, and no documented footage of it exists.
January[edit | edit source]
- Unknown: Steve Russell's development on Spacewar! reaches the point where the game has a movable dot.
February[edit | edit source]
- Unknown: Steve Russell's development on Spacewar! reaches the point where the game has rotatable spaceships.
- February 29: Coleco goes public, offering stock at $5.00 a share.
March[edit | edit source]
- Unknown: Annoyed by Spacewar!'s lack of realism in regards to the star field backdrop of the game, the TMRC member Peter Samson wrote a program based on real star charts for the game. Steve Russell then implemented this into Spacewar!
April[edit | edit source]
- Unknown: Steve Russell completes development on Spacewar!.
May[edit | edit source]
- Unknown: Steve Russell and his development team showcase Spacewar! at the MIT Science Open House. Graetz presents a paper about the game at the first meeting of the Digital Equipment Computer Users' Society. The game is a massive success.
June[edit | edit source]
- Unknown: Steve Russell and his team spread to other universities and institutions, and Spacewar! spread with them. Spacewar! becomes the first video game in history to be shown outside a single institution.